Here’s a quick rundown on the melee-focused fighter John Morgan and swanky resort town.
John Morgan (above)
- He’s the most prepared out of the bunch for a zombie apocalypse. John had aspirations of joining the Navy, but a series of unfortunate events landed him a job as a cook on a ship stationed near the archipelagos where the zombie outbreak hit.
- John is skilled in unarmed martial arts, having trained himself when he wasn’t busy cooking for his crew mates. He finally gets to put these skills to use when the zombie outbreak effectively dissembles his navy crew.
- He represents an entirely new class, complete with his own skill tree and attacks.
- Deep Silver was inspired to implement a melee fighter by a fan video named Fist of the Deadstar.
- A different island than the original Dead Island’s Banoi, but it’s in the same archipelagos. Banoi was a slummy city surrounded by resort beaches perfect for rambunctious college kids on spring break. Henderson is a luxury town for the wealthy themed after Mediterranean port towns. It’s a much more beautiful vacation destination than the sleazy Banoi.
- Dynamic weather can rock Henderson at anytime. Blinding sheets of rain obscure lurking zombies and turn the city’s low ground into a water-logged hell. Undead lie in wait underwater, making water a hazard in Riptide.
- An enhanced vertical element makes climbing to the tops of Henderson’s buildings easier. You can also duck into buildings like movie theaters without load screens.
- Where Banoi was mostly crowded streets and narrow alleyways, Henderson will have more wide-open plazas to mix up environmental variety. Deep Silver also plans to implement more landmarks to make Henderson less repetitive than Banoi.
- Henderson isn’t the only location; Riptide will have other environments like jungles, flooded rivers, and more to explore.
Dead Island: Riptide hits PS3, 360, and PC April 23, 2013.